Instructors:
Asst. Prof. Dr. Doruk Türkmen ****M808 ****[email protected]
Res. Asst. Baha Tan Oral M838 [email protected]
Lecture:
Wednesdays 9:00 - 13:00, H101
This course explores the fundamentals of video game design with a focus on the integration of visual communication principles. Students will learn to design, conceptualize, and develop an engaging “small video game” with an emphasis on imparting meaning unto player experience. They will utilize established game design theories into their own design and development process and enrich their skill sets by doing so.
Upon successful completion of this course, the enrolled students will be gaining the following knowledge, skills and competences:
This course is an advanced design course that is built upon theory put into practice. You need to be actively participating in discussions to further your own and your colleagues’ knowledge on design.
You can bring your personal computers (PCs) on every session. We will announce when you would need your PCs in class. Please check that you also have your charger and a mouse. While it is possible to use trackpads of your laptops, mouse is a better instrument for game engines and 3D design tools.
You are also required to have something to take notes with. You can use your PCs, sketchbooks, notebooks, or papers. If you are going to use your PCs, we highly recommend Notion.